About OgdenWorks
OgdenWorks is a small, independent game studio. One person. No investors. No office. Just a quiet interest in puzzles, language, and the small satisfaction of figuring something out.
What We Make
We make small, strange, puzzle-led games for iPhone. Games that respect your time, your attention, and your intelligence.
No loot boxes. No timers. No social hooks. No pressure to spend more money. Just a puzzle, a room, and whatever you can work out.
Our First Game
Locked Room is our first game. It is a text-driven escape-room puzzle game for iPhone, currently in testing. You observe your surroundings, read carefully, and find a way out.
Philosophy
- Small games are good games.
- Puzzles should be fair. No pixel-hunting. No arbitrary solutions.
- Players deserve privacy. We collect nothing.
- Quality over quantity. One good thing, finished properly.